#include "Server.h"

int main()
{
	try
	{
		CL_SetupCore setup_core;
		CL_SetupNetwork setup_network;

		CL_ConsoleLogger logger;

		Server server;
		server.exec();

		return 0;
	}
	catch (CL_Exception e)
	{
		CL_Console::write_line("Unhandled exception: %1", e.get_message_and_stack_trace());
		return 1;
	}
}
